Antwort
Funktionierender Code ich habe vergessen .getType zu defienieren
public void onClickKit(PlayerInteractEvent e) {
Player p = e.getPlayer();
try {
if (p.getInventory().getItemInMainHand().getType().equals(Material.CHEST)) {
Inventory Kits = Bukkit.createInventory(null, InventoryType.DISPENSER, "§9§lKits");
(new Methods()).setPlaceholder(Kits);
ItemStack Item1 = new ItemStack(Material.SANDSTONE, 32);
ItemMeta meta1 = Item1.getItemMeta();
meta1.setDisplayName("§8➟ §6Sandstone");
List<String> lore1 = new ArrayList<String>();
lore1.add("You can run, but you can't hide...");
meta1.setLore(lore1);
Item1.setItemMeta(meta1);
ItemStack Item2 = new ItemStack(Material.BOW, 1);
ItemMeta meta2 = Item2.getItemMeta();
meta2.setDisplayName("§8➟ §2Sniper");
List<String> lore2 = new ArrayList<String>();
lore2.add("Agent 000");
meta2.setLore(lore2);
meta2.addEnchant(Enchantment.ARROW_KNOCKBACK, 2, true);
Item2.setItemMeta(meta2);
ItemStack Item3 = new ItemStack(Material.SNOWBALL);
ItemMeta meta3 = Item3.getItemMeta();
meta3.setDisplayName("§8➟ §fSnowman");
List<String> lore3 = new ArrayList<String>();
lore3.add("§3Keep your Enemies on Distance.");
meta3.setLore(lore3);
Item3.setItemMeta(meta3);
Kits.setItem(0, Item1);
Kits.setItem(4, Item2);
Kits.setItem(8, Item3);
p.openInventory(Kits);
p.playSound(p.getLocation(), Sound.BLOCK_NOTE_BLOCK_BELL, 2.0F, 1.0F);
}
} catch (Exception exception) {
System.out.println(pf + "§4Open Kit Menu §a@EventHandler:§4 3");
exception.printStackTrace();
}
}