Python Discord Bot, der Youtube Links abspielt?
Hi liebe Community,
kann mir wer von euch helfen? Ich programmiere seit 2 Tagen einen DC Bot in Pycharm (mit Pycord). Weiß wer von euch, wie ich mit Pycord einen Bot programmiere, der Youtube Links abspielen kann? Es sollte hinterher so aussehen:
/play YoutubeLink, dann soll dieser Link abgespielt werden, also als Audioformat, ohne Bild
Das habe ich momentan:
Kann mir jemand helfen?, MfG
import discord
from discord.commands import Option
intents = discord.Intents.default()
intents.message_content = True
bot = discord.Bot(
intents=intents,
debug_guilds=[SERVER ID]
)
@bot.event
async def on_ready():
print(f"{bot.user} is online")
bot.run("TOKEN")
2 Antworten
Hier Könnte Dir villeicht weiter helfen :
import itertools
import traceback
from async_timeout import timeout
from functools import partial
from youtube_dl import YoutubeDL
ytdlopts = {
'format': 'bestaudio/best',
'outtmpl': 'downloads/%(extractor)s-%(id)s-%(title)s.%(ext)s',
'restrictfilenames': True,
'noplaylist': True,
'nocheckcertificate': True,
'ignoreerrors': False,
'logtostderr': False,
'quiet': True,
'no_warnings': True,
'default_search': 'auto',
'source_address': '0.0.0.0' # ipv6 addresses cause issues sometimes
}
ffmpegopts = {
'before_options': '-nostdin',
'options': '-vn'
}
ytdl = YoutubeDL(ytdlopts)
class VoiceConnectionError(commands.CommandError):
"""Custom Exception class for connection errors."""
class InvalidVoiceChannel(VoiceConnectionError):
"""Exception for cases of invalid Voice Channels."""
class YTDLSource(discord.PCMVolumeTransformer):
def __init__(self, source, *, data, requester):
super().__init__(source)
self.requester = requester
self.title = data.get('title')
self.web_url = data.get('webpage_url')
# YTDL info dicts (data) have other useful information you might want
# https://github.com/rg3/youtube-dl/blob/master/README.md
def __getitem__(self, item: str):
"""Allows us to access attributes similar to a dict.
This is only useful when you are NOT downloading.
"""
return self.__getattribute__(item)
@classmethod
async def create_source(cls, ctx, search: str, *, loop, download=False):
loop = loop or asyncio.get_event_loop()
to_run = partial(ytdl.extract_info, url=search, download=download)
data = await loop.run_in_executor(None, to_run)
if 'entries' in data:
# take first item from a playlist
data = data['entries'][0]
await ctx.send(f'```ini\n[Added {data["title"]} to the Queue.]\n```')
if download:
source = ytdl.prepare_filename(data)
else:
return {'webpage_url': data['webpage_url'], 'requester': ctx.author, 'title': data['title']}
return cls(discord.FFmpegPCMAudio(source), data=data, requester=ctx.author)
@classmethod
async def regather_stream(cls, data, *, loop):
"""Used for preparing a stream, instead of downloading.
Since Youtube Streaming links expire."""
loop = loop or asyncio.get_event_loop()
requester = data['requester']
to_run = partial(ytdl.extract_info, url=data['webpage_url'], download=False)
data = await loop.run_in_executor(None, to_run)
return cls(discord.FFmpegPCMAudio(data['url']), data=data, requester=requester)
class MusicPlayer(commands.Cog):
"""A class which is assigned to each guild using the bot for Music.
This class implements a queue and loop, which allows for different guilds to listen to different playlists
simultaneously.
When the bot disconnects from the Voice it's instance will be destroyed.
"""
__slots__ = ('bot', '_guild', '_channel', '_cog', 'queue', 'next', 'current', 'np', 'volume')
def __init__(self, ctx):
self.bot = ctx.bot
self._guild = ctx.guild
self._channel = ctx.channel
self._cog = ctx.cog
self.queue = asyncio.Queue()
self.next = asyncio.Event()
self.np = None # Now playing message
self.volume = .5
self.current = None
ctx.bot.loop.create_task(self.player_loop())
async def player_loop(self):
"""Our main player loop."""
await self.bot.wait_until_ready()
while not self.bot.is_closed():
self.next.clear()
try:
# Wait for the next song. If we timeout cancel the player and disconnect...
async with timeout(300): # 5 minutes...
source = await self.queue.get()
except asyncio.TimeoutError:
return self.destroy(self._guild)
if not isinstance(source, YTDLSource):
# Source was probably a stream (not downloaded)
# So we should regather to prevent stream expiration
try:
source = await YTDLSource.regather_stream(source, loop=self.bot.loop)
except Exception as e:
await self._channel.send(f'There was an error processing your song.\n'
f'```css\n[{e}]\n```')
continue
source.volume = self.volume
self.current = source
self._guild.voice_client.play(source, after=lambda _: self.bot.loop.call_soon_threadsafe(self.next.set))
self.np = await self._channel.send(f'**Now Playing:** `{source.title}` requested by '
f'`{source.requester}`')
await self.next.wait()
# Make sure the FFmpeg process is cleaned up.
source.cleanup()
self.current = None
try:
# We are no longer playing this song...
await self.np.delete()
except discord.HTTPException:
pass
def destroy(self, guild):
"""Disconnect and cleanup the player."""
return self.bot.loop.create_task(self._cog.cleanup(guild))
class Music(commands.Cog):
"""Music related commands."""
__slots__ = ('bot', 'players')
def __init__(self, bot):
self.bot = bot
self.players = {}
async def cleanup(self, guild):
try:
await guild.voice_client.disconnect()
except AttributeError:
pass
try:
del self.players[guild.id]
except KeyError:
pass
async def __local_check(self, ctx):
"""A local check which applies to all commands in this cog."""
if not ctx.guild:
raise commands.NoPrivateMessage
return True
async def __error(self, ctx, error):
"""A local error handler for all errors arising from commands in this cog."""
if isinstance(error, commands.NoPrivateMessage):
try:
return await ctx.send('This command can not be used in Private Messages.')
except discord.HTTPException:
pass
elif isinstance(error, InvalidVoiceChannel):
await ctx.send('Error connecting to Voice Channel. '
'Please make sure you are in a valid channel or provide me with one')
print('Ignoring exception in command {}:'.format(ctx.command), file=sys.stderr)
traceback.print_exception(type(error), error, error.__traceback__, file=sys.stderr)
def get_player(self, ctx):
"""Retrieve the guild player, or generate one."""
try:
player = self.players[ctx.guild.id]
except KeyError:
player = MusicPlayer(ctx)
self.players[ctx.guild.id] = player
return player
@commands.command(name='connect', aliases=['join'])
async def connect_(self, ctx):
try:
channel = ctx.author.voice.channel
except AttributeError:
raise InvalidVoiceChannel('No channel to join.')
vc = ctx.voice_client
if vc:
if vc.channel.id == channel.id:
return
try:
await vc.move_to(channel)
except asyncio.TimeoutError:
raise VoiceConnectionError(f'Moving to channel: <{channel}> timed out.')
else:
try:
await channel.connect()
except asyncio.TimeoutError:
raise VoiceConnectionError(f'Connecting to channel: <{channel}> timed out.')
embed = discord.Embed(title="Joined A Call")
embed.add_field(name="Connected To :", value=channel, inline=True)
await ctx.send(embed=embed)
@commands.command(name='play', aliases=['sing', 'p'])
async def play_(self, ctx, *, search: str):
await ctx.trigger_typing()
vc = ctx.voice_client
if not vc:
await ctx.invoke(self.connect_)
player = self.get_player(ctx)
# If download is False, source will be a dict which will be used later to regather the stream.
# If download is True, source will be a discord.FFmpegPCMAudio with a VolumeTransformer.
source = await YTDLSource.create_source(ctx, search, loop=self.bot.loop, download=False)
await player.queue.put(source)
@commands.command(name='pause')
async def pause_(self, ctx):
"""Pause the currently playing song."""
vc = ctx.voice_client
if not vc or not vc.is_playing():
return await ctx.send('I am not currently playing anything!')
elif vc.is_paused():
return
vc.pause()
await ctx.send(f'**`{ctx.author}`**: Paused the song!')
@commands.command(name='resume', aliases=['unpause'])
async def resume_(self, ctx):
"""Resume the currently paused song."""
vc = ctx.voice_client
if not vc or not vc.is_connected():
return await ctx.send('I am not currently playing anything!', )
elif not vc.is_paused():
return
vc.resume()
await ctx.send(f'**`{ctx.author}`**: Resumed the song!')
@commands.command(name='skip')
async def skip_(self, ctx):
"""Skip the song."""
vc = ctx.voice_client
if not vc or not vc.is_connected():
return await ctx.send('I am not currently playing anything!')
if vc.is_paused():
pass
elif not vc.is_playing():
return
vc.stop()
await ctx.send(f'**`{ctx.author}`**: Skipped the song!')
@commands.command(name='queue', aliases=['q', 'playlist'])
async def queue_info(self, ctx):
"""Retrieve a basic queue of upcoming songs."""
vc = ctx.voice_client
if not vc or not vc.is_connected():
return await ctx.send('I am not currently connected to voice!')
player = self.get_player(ctx)
if player.queue.empty():
return await ctx.send('There are currently no more queued songs.')
# Grab up to 5 entries from the queue...
upcoming = list(itertools.islice(player.queue._queue, 0, 5))
fmt = '\n'.join(f'**`{_["title"]}`**' for _ in upcoming)
embed = discord.Embed(title=f'Upcoming - Next {len(upcoming)}', description=fmt)
await ctx.send(embed=embed)
@commands.command(name='now_playing', aliases=['np', 'current', 'currentsong', 'playing'])
async def now_playing_(self, ctx):
"""Display information about the currently playing song."""
vc = ctx.voice_client
if not vc or not vc.is_connected():
return await ctx.send('I am not currently connected to voice!', )
player = self.get_player(ctx)
if not player.current:
return await ctx.send('I am not currently playing anything!')
try:
# Remove our previous now_playing message.
await player.np.delete()
except discord.HTTPException:
pass
player.np = await ctx.send(f'**Now Playing:** `{vc.source.title}` '
f'requested by `{vc.source.requester}`')
@commands.command(name='volume', aliases=['vol'])
async def change_volume(self, ctx, *, vol: float):
"""Change the player volume.
Parameters
------------
volume: float or int [Required]
The volume to set the player to in percentage. This must be between 1 and 100.
"""
vc = ctx.voice_client
if not vc or not vc.is_connected():
return await ctx.send('I am not currently connected to voice!', )
if not 0 < vol < 101:
return await ctx.send('Please enter a value between 1 and 100.')
player = self.get_player(ctx)
if vc.source:
vc.source.volume = vol / 100
player.volume = vol / 100
embed = discord.Embed(title="Volume Message",
description=f'The Volume Was Changed By **{ctx.author.name}**')
embed.add_field(name="Current Volume", value=vol, inline=True)
await ctx.send(embed=embed)
# await ctx.send(f'**`{ctx.author}`**: Set the volume to **{vol}%**')
@commands.command(name='stop', aliases=['leave'])
async def stop_(self, ctx):
"""Stop the currently playing song and destroy the player.
!Warning!
This will destroy the player assigned to your guild, also deleting any queued songs and settings.
"""
vc = ctx.voice_client
if not vc or not vc.is_connected():
return await ctx.send('I am not currently playing anything!')
await self.cleanup(ctx.guild)
Ja nämlich
- pip installiere mehr-itertools
2.pip install async-timeout
Das sollte dann es auch gewesen sein.
Musikbots, welche auf die API von YouTube zugreifen, verstoßen gegen das Urheberrecht, gegen die Nutzungsbedingungen von YouTube und gegen die Developer Policy von Discord.
Kurz: Dein Bot wird von Discord nicht verifiziert und gegebenenfalls gesperrt und du wirst vielleicht angezeigt.
Mache es also nicht.
Es gibt ja aber einige Bots die das können und die erstelle haben denn Bot ja öffentlich weswegen sie warschein weder angezeigt wurden und der bot auch nicht gespert
Muss ich da noch etwas mit pip install installieren? mir wird vieles rot unterstrichend angezeigt?